fragment_load_store.h
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#pragma once
#include <cutlass/load_store.h>
#include <cutlass/vector.h>
namespace cutlass {
template <IteratorFragment::Kind kIteratorFragment,
int kAccessSize,
typename Scalar_,
MemorySpace::Kind Memory_,
typename FragmentElement_,
int kStride>
struct FragmentLoad {};
template <int kAccessSize,
typename Scalar_,
MemorySpace::Kind Memory_,
typename FragmentElement_,
int kStride>
struct FragmentLoad<IteratorFragment::kWmmaMatrix,
kAccessSize,
Scalar_,
Memory_,
FragmentElement_,
kStride> {
typedef FragmentElement_ AccessType;
static CUTLASS_DEVICE void load(AccessType& value, Scalar_ const* pointer, int offset) {
value.load(&pointer[offset], kStride);
}
};
template <int kAccessSize,
typename Scalar_,
MemorySpace::Kind Memory_,
typename FragmentElement_,
int kStride>
struct FragmentLoad<IteratorFragment::kScalar,
kAccessSize,
Scalar_,
Memory_,
FragmentElement_,
kStride> {
typedef typename Vectorize<Scalar_, kAccessSize>::Type AccessType;
static CUTLASS_DEVICE void load(AccessType& value, Scalar_ const* pointer, int offset) {
Load<Scalar_, kAccessSize, Memory_>::load(value, pointer, offset);
}
};
template <IteratorFragment::Kind kIteratorFragment,
int kAccessSize,
typename Scalar_,
MemorySpace::Kind Memory_,
typename FragmentElement_,
int kStride>
struct FragmentStore {};
template <int kAccessSize,
typename Scalar_,
MemorySpace::Kind Memory_,
typename FragmentElement_,
int kStride>
struct FragmentStore<IteratorFragment::kWmmaMatrix,
kAccessSize,
Scalar_,
Memory_,
FragmentElement_,
kStride> {
typedef FragmentElement_ AccessType;
static CUTLASS_DEVICE void store(AccessType const& value, Scalar_* pointer, int offset) {
value.store(&pointer[offset], kStride);
}
};
template <int kAccessSize,
typename Scalar_,
MemorySpace::Kind Memory_,
typename FragmentElement_,
int kStride>
struct FragmentStore<IteratorFragment::kScalar,
kAccessSize,
Scalar_,
Memory_,
FragmentElement_,
kStride> {
typedef typename Vectorize<Scalar_, kAccessSize>::Type AccessType;
static CUTLASS_DEVICE void store(AccessType const& value, Scalar_* pointer, int offset) {
Store<Scalar_, kAccessSize, Memory_>::store(value, pointer, offset);
}
};
}
cutlass::FragmentLoad
Definition: fragment_load_store.h:43
cutlass::FragmentStore< IteratorFragment::kScalar, kAccessSize, Scalar_, Memory_, FragmentElement_, kStride >::AccessType
Vectorize< Scalar_, kAccessSize >::Type AccessType
The input type.
Definition: fragment_load_store.h:125
cutlass
Definition: convert.h:33
cutlass::FragmentStore< IteratorFragment::kWmmaMatrix, kAccessSize, Scalar_, Memory_, FragmentElement_, kStride >::AccessType
FragmentElement_ AccessType
The input type.
Definition: fragment_load_store.h:105
cutlass::FragmentLoad< IteratorFragment::kScalar, kAccessSize, Scalar_, Memory_, FragmentElement_, kStride >::AccessType
Vectorize< Scalar_, kAccessSize >::Type AccessType
The output type.
Definition: fragment_load_store.h:77
cutlass::Load::load
static CUTLASS_DEVICE void load(AccessType &dst, Scalar_ const *pointer, int offset)
The load function.
Definition: load_store.h:59
cutlass::FragmentStore< IteratorFragment::kWmmaMatrix, kAccessSize, Scalar_, Memory_, FragmentElement_, kStride >::store
static CUTLASS_DEVICE void store(AccessType const &value, Scalar_ *pointer, int offset)
The store function.
Definition: fragment_load_store.h:108
cutlass::FragmentStore< IteratorFragment::kScalar, kAccessSize, Scalar_, Memory_, FragmentElement_, kStride >::store
static CUTLASS_DEVICE void store(AccessType const &value, Scalar_ *pointer, int offset)
The store function.
Definition: fragment_load_store.h:128
cutlass::MemorySpace::Kind
Kind
Definition: load_store.h:40
cutlass::Store::store
static CUTLASS_DEVICE void store(AccessType const &src, Scalar_ *pointer, int offset)
The store function.
Definition: load_store.h:136
cutlass::IteratorFragment::Kind
Kind
Definition: tile_iterator.h:67
cutlass::FragmentLoad< IteratorFragment::kScalar, kAccessSize, Scalar_, Memory_, FragmentElement_, kStride >::load
static CUTLASS_DEVICE void load(AccessType &value, Scalar_ const *pointer, int offset)
The load function.
Definition: fragment_load_store.h:80
load_store.h
Defines abstractions for efficiently loading and storing vectors to memory.
cutlass::Vector
Definition: vector.h:61
vector.h
Defines a 1D vector of elements held in the registers of each thread.
cutlass::FragmentLoad< IteratorFragment::kWmmaMatrix, kAccessSize, Scalar_, Memory_, FragmentElement_, kStride >::AccessType
FragmentElement_ AccessType
The output type.
Definition: fragment_load_store.h:57
cutlass::FragmentStore
Definition: fragment_load_store.h:91
cutlass::FragmentLoad< IteratorFragment::kWmmaMatrix, kAccessSize, Scalar_, Memory_, FragmentElement_, kStride >::load
static CUTLASS_DEVICE void load(AccessType &value, Scalar_ const *pointer, int offset)
The load function.
Definition: fragment_load_store.h:60
cutlass::IteratorFragment
Specifies whether iterator storage fragment consists of Scalar values or WMMA matrix.
Definition: tile_iterator.h:66