cutlass/include/cutlass/numeric_size.h

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/***************************************************************************************************
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* Copyright (c) 2017 - 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: BSD-3-Clause
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*
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* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
/*!
\file
\brief Top-level include for all CUTLASS numeric types.
*/
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#pragma once
#include "cutlass/cutlass.h"
/////////////////////////////////////////////////////////////////////////////////////////////////
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namespace cutlass {
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Defines the size of an element in bits
template <typename T>
struct sizeof_bits {
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static constexpr int value = int(sizeof(T) * 8);
};
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template <typename T>
struct sizeof_bits<T const>: sizeof_bits<T> {};
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template <>
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struct sizeof_bits<void> {
static constexpr int value = 0;
};
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Returns the number of bytes required to hold a specified number of bits
template <class R = int, class T>
CUTLASS_HOST_DEVICE
constexpr
R
bits_to_bytes(T bits) {
return (R(bits) + R(7)) / R(8);
}
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/////////////////////////////////////////////////////////////////////////////////////////////////
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template <class T>
struct is_subbyte {
static constexpr bool value = sizeof_bits<T>::value < 8;
};
template <class T>
struct is_subbyte<T const> : is_subbyte<T> {};
} // namespace cutlass
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/////////////////////////////////////////////////////////////////////////////////////////////////