cutlass/include/cutlass/arch/arch.h

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/***************************************************************************************************
* Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: BSD-3-Clause
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*
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* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
/*! \file
\brief Defines tags for architecture-specific configurations.
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*/
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#pragma once
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#include "cutlass/cutlass.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace cutlass {
namespace arch {
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#if defined(__NVCC__) || (defined(__clang__) && defined(__CUDA__))
/// Computes laneId within a warp
CUTLASS_DEVICE
int LaneId() {
int ret;
asm ("mov.u32 %0, %%laneid;" : "=r"(ret) : );
return ret;
}
/// Computes SM number the thread is running on
CUTLASS_DEVICE
int SmId() {
int ret;
asm ("mov.u32 %0, %%smid;" : "=r"(ret) : );
return ret;
}
#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////
struct Sm50 {
static int const kMinComputeCapability = 50;
};
struct Sm60 {
static int const kMinComputeCapability = 60;
};
struct Sm61 {
static int const kMinComputeCapability = 61;
};
struct Sm70 {
static int const kMinComputeCapability = 70;
};
struct Sm72 {
static int const kMinComputeCapability = 72;
};
struct Sm75 {
static int const kMinComputeCapability = 75;
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};
struct Sm80 {
static int const kMinComputeCapability = 80;
};
struct Sm86 {
static int const kMinComputeCapability = 86;
};
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struct Sm90 {
static int const kMinComputeCapability = 90;
};
/// Triggers a breakpoint on the device
CUTLASS_DEVICE
void device_breakpoint() {
#if defined(__CUDA_ARCH__)
asm volatile (" brkpt;\n");
#endif
}
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////////////////////////////////////////////////////////////////////////////////////////////////////
} // namespace arch
} // namespace cutlass
////////////////////////////////////////////////////////////////////////////////////////////////////