**cute::Layout**: A `cute::Layout` vocabulary type composed of the hierarchical `cute::Shape` and `cute::Stride`
tuples that is used throughout CUTLASS 3.0 to represent and manipulate thread and data layouts. More details are included in the [CuTe specific tensor type documentation](/media/docs/cute/03_tensor.md).
**cute::Tensor**: A pointer backed by a `cute::Layout` used to represent a tensor. More details are included in the [CuTe specific tensor type documentation](/media/docs/cute/03_tensor.md).
**Capacity**: (scalar) physical number of elements in memory required to store a multidimensional object; expressed as the type's LongIndex type
- example: the capacity of a column-major matrix is `lda * N`
**Element**: data type describing one item in a multidimensional tensor, array, or matrix
**Extent**: (vector-valued quantity) the logical size of each dimension of a multidimensional index space. Consistent with the [C++ Standard Library](https://en.cppreference.com/w/cpp/types/extent).
-`Coord<N> extent()`
-`Index extent(int dim)`
**Fragment**: a register-backed array of elements used to store a thread's part of a tile
**Index**: signed integer representing quantities aligned with a logical dimension
**Layout**: functor mapping logical coordinates of a tensor to linear offset (as LongIndex); owns stride vectors, if any.
**LongIndex**: signed integer representing offsets in memory; typically wider than Index type
**Numeric Type**: a CUTLASS data type used to represent real-valued quantities; is trivially copyable.
**Pitch Linear**: linear memory allocation obtained from a user-defined 2-D size, which specifies the
contiguous and strided dimensions of a tile.
**Planar Complex**: representation of complex tensors as two real-valued tensors, with real elements in one part and imaginary elements in another part of identical layout, separated by an offset
**Policy**: additional details extending the interface of a template guiding internal implementation;
typically used to target specific design points known to be efficient
**Rank**: number of dimensions in a multidimensional index space, array, tensor, or matrix. Consistent with
[C++ Standard Library](https://en.cppreference.com/w/cpp/types/rank)
Arrays may be expected to be stored in registers if all accesses are made via constexpr indices or within
fully unrolled loops.
**Residue**: partial tile or matrix computation which may require special accommodation for functional correctness or performance
**Size**: (scalar) number of logical elements in a tensor; equal to the product of each member of `extent()`
-`LongIndex size()`
`sizeof_bits<T>::value` - template pattern returning the size of a numeric type or array in units of bits
**Storage**: when appropriate, refers to some alternative type used to store a packed collection of elements;
may be used to handle bit-level packing or make types safe for use in unions
**TensorRef**: contains base pointer and _Layout_ object for referencing infinitely-sized tensor object
**TensorView**: contains _TensorRef_ and extent of a finite mathematical object
**Tile**: partitions of a tensor that have constant extents and layout known at compile time
**Trait**: characteristics of a fully-specialized type, typically used in metaprogramming reflection
**View**: an object containing references to a data structure that it does not own; typically, construction of views is lightweight
**Warp**: a collection of hardware threads executing in lock-step; warp-level operations typically rely on cooperation among the threads within the warp
`AlignedBuffer<T, N>`: statically sized array type; union-safe, no construction guarantee for elements
`Array<T, N>`: container for holding numeric types - handles bit packing for small numeric types (e.g. int4_t, uint4_t, bin1_t)
`sizeof(Array<T, N>)` - gives expected value in units of bytes with minimum storage of `1 B`: (sizeof_bits<T>::value * N) / 8
**Operator**: an object performing a computation on matrix or tensor objects. May be further refined by scope within the execution model hierarchy. Deprecated starting CUTLASS 3.0,
replaced by [MMA and Copy atoms from CuTe](/media/docs/cute/0t_mma_atom.md).
**Tile Iterator**: abstraction for accessing and traversing a sequence of tiles in a tensor; CUTLASS specifies
[formal concepts for tile iterators](tile_iterator_concept.md). Deprecated starting CUTLASS 3.0.
Replaced by `cute::Layout` in equivalent usage scenarios to represent data tensors.
**Thread Map**: abstraction for defining how threads are mapped to a given tile. Deprecated starting CUTLASS 3.0.
Replaced by `cute::Layout` in equivalent usage scenarios to represent thread tensors.