103 lines
3.3 KiB
C++
103 lines
3.3 KiB
C++
![]() |
/***************************************************************************************************
|
||
|
* Copyright (c) 2023 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||
|
* SPDX-License-Identifier: BSD-3-Clause
|
||
|
*
|
||
|
* Redistribution and use in source and binary forms, with or without
|
||
|
* modification, are permitted provided that the following conditions are met:
|
||
|
*
|
||
|
* 1. Redistributions of source code must retain the above copyright notice, this
|
||
|
* list of conditions and the following disclaimer.
|
||
|
*
|
||
|
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||
|
* this list of conditions and the following disclaimer in the documentation
|
||
|
* and/or other materials provided with the distribution.
|
||
|
*
|
||
|
* 3. Neither the name of the copyright holder nor the names of its
|
||
|
* contributors may be used to endorse or promote products derived from
|
||
|
* this software without specific prior written permission.
|
||
|
*
|
||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||
|
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||
|
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||
|
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||
|
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||
|
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||
|
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||
|
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
*
|
||
|
**************************************************************************************************/
|
||
|
/** Common algorithms on (hierarchical) tensors */
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include <cute/config.hpp>
|
||
|
|
||
|
#include <cute/tensor.hpp>
|
||
|
|
||
|
namespace cute
|
||
|
{
|
||
|
|
||
|
//
|
||
|
// for_each
|
||
|
//
|
||
|
|
||
|
template <class Engine, class Layout, class UnaryOp>
|
||
|
CUTE_HOST_DEVICE constexpr
|
||
|
void
|
||
|
for_each(Tensor<Engine,Layout> const& tensor, UnaryOp&& op)
|
||
|
{
|
||
|
CUTE_UNROLL
|
||
|
for (int i = 0; i < size(tensor); ++i) {
|
||
|
static_cast<UnaryOp&&>(op)(tensor(i));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
template <class Engine, class Layout, class UnaryOp>
|
||
|
CUTE_HOST_DEVICE constexpr
|
||
|
void
|
||
|
for_each(Tensor<Engine,Layout>& tensor, UnaryOp&& op)
|
||
|
{
|
||
|
CUTE_UNROLL
|
||
|
for (int i = 0; i < size(tensor); ++i) {
|
||
|
static_cast<UnaryOp&&>(op)(tensor(i));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Accept mutable temporaries
|
||
|
template <class Engine, class Layout, class UnaryOp>
|
||
|
CUTE_HOST_DEVICE constexpr
|
||
|
void
|
||
|
for_each(Tensor<Engine,Layout>&& tensor, UnaryOp&& op)
|
||
|
{
|
||
|
return for_each(tensor, static_cast<UnaryOp&&>(op));
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// transform
|
||
|
//
|
||
|
|
||
|
// Similar to std::transform but does not return number of elements affected
|
||
|
template <class Engine, class Layout, class UnaryOp>
|
||
|
CUTE_HOST_DEVICE constexpr
|
||
|
void
|
||
|
transform(Tensor<Engine,Layout>& tensor, UnaryOp&& op)
|
||
|
{
|
||
|
CUTE_UNROLL
|
||
|
for (int i = 0; i < size(tensor); ++i) {
|
||
|
tensor(i) = static_cast<UnaryOp&&>(op)(tensor(i));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Accept mutable temporaries
|
||
|
template <class Engine, class Layout, class UnaryOp>
|
||
|
CUTE_HOST_DEVICE constexpr
|
||
|
void
|
||
|
transform(Tensor<Engine,Layout>&& tensor, UnaryOp&& op)
|
||
|
{
|
||
|
return transform(tensor, std::forward<UnaryOp>(op));
|
||
|
}
|
||
|
|
||
|
} // end namespace cute
|