85 lines
3.8 KiB
C
85 lines
3.8 KiB
C
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/***************************************************************************************************
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* Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are permitted
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* provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright notice, this list of
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* conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
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* to endorse or promote products derived from this software without specific prior written
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* permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TOR (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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**************************************************************************************************/
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/*! \file
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\brief Template implementing matrix multiply-add operations on fragments.
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*/
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#pragma once
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#include <cutlass/fragment.h>
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namespace cutlass {
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namespace gemm {
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/// Template performing matrix multiply-add operation within a thread
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template <typename AccumulatorsPerThread_,
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typename ThreadsPerWarp_,
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typename ScalarA_,
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typename ScalarB_,
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typename ScalarC_>
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struct ThreadMultiplyAdd {
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/// The shape of the instruction.
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typedef Shape<1, 1, 1, 1> InstructionShape;
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/// The number of accumulators per thread.
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typedef AccumulatorsPerThread_ AccumulatorsPerThread;
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/// The number of threads per warp.
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typedef ThreadsPerWarp_ ThreadsPerWarp;
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/// The number of accumulators per warp.
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typedef typename ShapeMul<AccumulatorsPerThread, ThreadsPerWarp>::Shape AccumulatorsPerWarp;
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/// The type for A.
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typedef ScalarA_ ScalarA;
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/// The fragment for A.
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typedef Fragment<ScalarA, AccumulatorsPerThread::kW> FragmentA;
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/// The type for B.
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typedef ScalarB_ ScalarB;
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/// The fragment for B.
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typedef Fragment<ScalarB, AccumulatorsPerThread::kH> FragmentB;
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/// The type for C and D.
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typedef ScalarC_ ScalarC;
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/// The accumulators.
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typedef Fragment<ScalarC, AccumulatorsPerThread::kH * AccumulatorsPerThread::kW, 16> Accumulators;
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/// Ctor.
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CUTLASS_DEVICE ThreadMultiplyAdd() {}
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/// Multiply : d = a*b + c.
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CUTLASS_DEVICE void multiply_add(FragmentA const& a,
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FragmentB const& b,
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Accumulators const& c,
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Accumulators& d) {
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for (int j = 0; j < AccumulatorsPerThread::kH; ++j) {
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for (int i = 0; i < AccumulatorsPerThread::kW; ++i) {
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d[j * AccumulatorsPerThread::kW + i] = a[i] * b[j] + c[j * AccumulatorsPerThread::kW + i];
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}
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}
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}
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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} // namespace gemm
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} // namespace cutlass
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