cutlass/include/cute/numeric/complex.hpp

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/***************************************************************************************************
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* Copyright (c) 2023 - 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: BSD-3-Clause
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* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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#pragma once
#include <cute/config.hpp> // CUTE_HOST_DEVICE
#include <cutlass/complex.h> // cutlass::complexm, cutlass::real, cutlass::imag, cutlass::is_complex
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namespace cute
{
using cutlass::complex;
using cutlass::is_complex;
using cutlass::RealType;
using cutlass::real;
using cutlass::imag;
using cutlass::conj;
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template <class T>
static constexpr auto is_complex_v = is_complex<T>::value;
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/// Fused multiply-add for complex numbers
template <class D, class A, class B, class C>
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CUTE_HOST_DEVICE constexpr
void
fma(complex<D> & d,
complex<A> const& a,
complex<B> const& b,
complex<C> const& c)
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{
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fma(d.real(), a.real(), b.real(), c.real());
fma(d.imag(), a.real(), b.imag(), c.imag());
fma(d.real(), -a.imag(), b.imag(), d.real());
fma(d.imag(), a.imag(), b.real(), d.imag());
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}
/// Fused multiply-add for triplets
template <class A, class B, class C>
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CUTE_HOST_DEVICE constexpr
void
fma(complex<A> const& a,
complex<B> const& b,
complex<C> & c)
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{
return fma(c, a, b, c);
}
} // end namespace cute