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All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are permitted * provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, this list of * conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used * to endorse or promote products derived from this software without specific prior written * permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * **************************************************************************************************/ /*! \file \brief Unit tests for the CUTLASS Quaternion template class. */ #include "../common/cutlass_unit_test.h" #include "cutlass/cutlass.h" #include "cutlass/core_io.h" #include "cutlass/quaternion.h" #include "cutlass/numeric_conversion.h" #include "cutlass/constants.h" ///////////////////////////////////////////////////////////////////////////////////////////////// static float const half_pi = cutlass::constants::half_pi(); ///////////////////////////////////////////////////////////////////////////////////////////////// TEST(Quaternion, add_f32) { cutlass::Quaternion q0(1, 1, 1, 1); cutlass::Quaternion q1(0, 0, 0, 2); cutlass::Quaternion q2 = q0 + q1; EXPECT_TRUE( q2.x() == 1 && q2.y() == 1 && q2.z() == 1 && q2.w() == 3 ); } ///////////////////////////////////////////////////////////////////////////////////////////////// TEST(Quaternion, rotation) { cutlass::Matrix3x1 x(1.0f, 0.0f, 0.0f); cutlass::Quaternion q = cutlass::Quaternion::rotation(0, 0, 1, half_pi) * 2.0f; cutlass::Matrix3x1 v = q.rotate(x); float epsilon = 0.001f; EXPECT_TRUE( std::abs(v.at(0)) < epsilon && std::abs(v.at(1)) > (1 - epsilon) && std::abs(v.at(2)) < epsilon ); } ///////////////////////////////////////////////////////////////////////////////////////////////// TEST(Quaternion, rotation_inv) { cutlass::Matrix3x1 x(1.0f, 0.0f, 0.0f); cutlass::Quaternion q = cutlass::Quaternion::rotation(0, 0, 1, half_pi) * 2.0f; cutlass::Matrix3x1 v = q.rotate(x); float epsilon = 0.001f; EXPECT_TRUE( std::abs(v.at(0)) < epsilon && std::abs(-v.at(1)) > (1 - epsilon) && std::abs(v.at(2)) < epsilon ); } ///////////////////////////////////////////////////////////////////////////////////////////////// TEST(Quaternion, spinor_rotation) { cutlass::Matrix3x1 x(1.0f, 0.0f, 0.0f); cutlass::Quaternion q = cutlass::Quaternion::rotation(0, 0, 1, half_pi); cutlass::Matrix3x1 v = cutlass::spinor_rotation(q, x); float epsilon = 0.001f; EXPECT_TRUE( std::abs(v.at(0)) < epsilon && std::abs(v.at(1)) > (1 - epsilon) && std::abs(v.at(2)) < epsilon ); } ///////////////////////////////////////////////////////////////////////////////////////////////// TEST(Quaternion, spinor_rotation_inv) { cutlass::Matrix3x1 x(1.0f, 0.0f, 0.0f); cutlass::Quaternion q = cutlass::Quaternion::rotation(0, 0, 1, half_pi); cutlass::Matrix3x1 v = cutlass::spinor_rotation_inv(q, x); float epsilon = 0.001f; EXPECT_TRUE( std::abs(v.at(0)) < epsilon && std::abs(-v.at(1)) > (1 - epsilon) && std::abs(v.at(2)) < epsilon ); } ///////////////////////////////////////////////////////////////////////////////////////////////// TEST(Quaternion, as_rotation_matrix3x3) { cutlass::Matrix3x1 x(1.0f, 0.0f, 0.0f); cutlass::Quaternion q = cutlass::Quaternion::rotation(0, 0, 1, half_pi); cutlass::Matrix3x1 v = q.as_rotation_matrix_3x3().product(x); float epsilon = 0.001f; EXPECT_TRUE( std::abs(v.at(0)) < epsilon && std::abs(v.at(1)) > (1 - epsilon) && std::abs(v.at(2)) < epsilon ); } ///////////////////////////////////////////////////////////////////////////////////////////////// TEST(Quaternion, as_rotation_matrix4x4) { cutlass::Matrix4x1 x(1.0f, 0.0f, 0.0f, 1.0f); cutlass::Quaternion q = cutlass::Quaternion::rotation(0, 0, 1, half_pi); cutlass::Matrix4x1 v = q.as_rotation_matrix_4x4().product(x); float epsilon = 0.001f; EXPECT_TRUE( std::abs(v.at(0)) < epsilon && std::abs(v.at(1)) > (1 - epsilon) && std::abs(v.at(2)) < epsilon && std::abs(v.at(3)) > (1 - epsilon) ); } /////////////////////////////////////////////////////////////////////////////////////////////////