/*************************************************************************************************** * Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: BSD-3-Clause * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * 3. Neither the name of the copyright holder nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * **************************************************************************************************/ /* \file \brief Instantiates GEMM reference implementations for FP8. */ #include "cutlass/cutlass.h" #include "cutlass/library/library.h" #include "cutlass/library/manifest.h" #include "gemm_reference_operation.h" ///////////////////////////////////////////////////////////////////////////////////////////////// namespace cutlass { namespace library { /////////////////////////////////////////////////////////////////////////////////////////////////// // FP8 GEMMs with FP8 E4M3 output void initialize_gemm_reference_operations_e4m3a_e4m3out(Manifest &manifest) { make_gemm_real_canonical_layouts< float_e4m3_t, // ElementA float_e4m3_t, // ElementB half_t, // ElementC float, // ElementScalar float, // ElementAccumulator float_e4m3_t // ElementD >(manifest); make_gemm_real_canonical_layouts< float_e4m3_t, // ElementA float_e5m2_t, // ElementB half_t, // ElementC float, // ElementScalar float, // ElementAccumulator float_e4m3_t // ElementD >(manifest); make_gemm_real_canonical_layouts< float_e4m3_t, // ElementA float_e4m3_t, // ElementB bfloat16_t, // ElementC float, // ElementScalar float, // ElementAccumulator float_e4m3_t // ElementD >(manifest); make_gemm_real_canonical_layouts< float_e4m3_t, // ElementA float_e5m2_t, // ElementB bfloat16_t, // ElementC float, // ElementScalar float, // ElementAccumulator float_e4m3_t // ElementD >(manifest); make_gemm_real_canonical_layouts< float_e4m3_t, // ElementA float_e4m3_t, // ElementB float, // ElementC float, // ElementScalar float, // ElementAccumulator float_e4m3_t // ElementD >(manifest); make_gemm_real_canonical_layouts< float_e4m3_t, // ElementA float_e5m2_t, // ElementB float, // ElementC float, // ElementScalar float, // ElementAccumulator float_e4m3_t // ElementD >(manifest); make_gemm_real_canonical_layouts< float_e4m3_t, // ElementA float_e4m3_t, // ElementB float_e4m3_t, // ElementC float, // ElementScalar float, // ElementAccumulator float_e4m3_t // ElementD >(manifest); } /////////////////////////////////////////////////////////////////////////////////////////////////// } // namespace library } // namespace cutlass ///////////////////////////////////////////////////////////////////////////////////////////////////