cutlass/include/cutlass/wmma_array.h
ANIKET SHIVAM c4f6b8c6bc
Updates for 3.0 (#857)
Co-authored-by: Aniket Shivam <ashivam@nvidia.com>
2023-03-09 15:27:40 -05:00

134 lines
4.4 KiB
C++

/***************************************************************************************************
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/*! \file
\brief Statically sized array of elements that accommodates all CUTLASS-supported numeric types
and is safe to use in a union.
*/
#pragma once
#include "cutlass/arch/wmma.h"
#if defined(CUTLASS_ARCH_WMMA_ENABLED)
#include "cutlass/cutlass.h"
#include "cutlass/array.h"
#include "cutlass/functional.h"
namespace cutlass {
////////////////////////////////////////////////////////////////////////////////////////////////////
/// Wmma array type (WmmaFragmentArray holds elements of of type nvcuda::wmma::fragment)
template <
/// Element type
typename T,
/// Number of elements in the array
int N,
/// Whether the element type of T is half_t or __half
bool IsHalfType = (platform::is_same<typename T::element_type, cutlass::half_t>::value ||
platform::is_same<typename T::element_type, __half>::value)
>
class WmmaFragmentArray: public Array<T, N, true> {
public:
/// Efficient clear method (override Array::clear())
CUTLASS_HOST_DEVICE
void clear()
{
for(int i = 0; i < Array<T, N, true>::kElements; i++)
{
nvcuda::wmma::fill_fragment((*this)[i], (typename T::element_type)0);
}
}
CUTLASS_HOST_DEVICE
WmmaFragmentArray<T, N>& operator+=(const WmmaFragmentArray<T, N>& rhs)
{
using element_type = typename T::element_type;
plus<T> add;
for (int i = 0; i < Array<T, N, true>::kElements; i++)
{
(*this)[i] = add((*this)[i], rhs[i]);
}
return *this;
}
};
/// Partial specialization for the case in which T::element_type is
/// half_t or __half. This is needed because the cast (typename T::element_type)0
/// in the primary template flags as an error when __CUDA_NO_HALF_CONVERSIONS__
/// is set.
template <
/// Element type
typename T,
/// Number of elements in the array
int N
>
class WmmaFragmentArray<T, N, true>: public Array<T, N, true> {
public:
/// Efficient clear method (override Array::clear())
CUTLASS_HOST_DEVICE
void clear()
{
for(int i = 0; i < Array<T, N, true>::kElements; i++)
{
nvcuda::wmma::fill_fragment((*this)[i], __float2half(0.f));
}
}
CUTLASS_HOST_DEVICE
WmmaFragmentArray<T, N>& operator+=(const WmmaFragmentArray<T, N>& rhs)
{
using element_type = typename T::element_type;
plus<T> add;
for (int i = 0; i < Array<T, N, true>::kElements; i++)
{
(*this)[i] = add((*this)[i], rhs[i]);
}
return *this;
}
};
////////////////////////////////////////////////////////////////////////////////////////////////////
} // namespace cutlass
///////////////////////////////////////////////////////////////////////////////////////////////////
#endif // if defined(CUTLASS_ARCH_WMMA_ENABLED)