cutlass/include/cutlass/array_planar_complex.h
Andrew Kerr 96dab34ad9
CUTLASS 2.1 (#83)
CUTLASS 2.1 contributes:
- BLAS-style host-side API added to CUTLASS Library
- Planar Complex GEMM kernels targeting Volta and Turing Tensor Cores
- Minor enhancements and bug fixes
2020-04-07 13:51:25 -07:00

98 lines
3.5 KiB
C++

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/*! \file
\brief Templates implementing warp-level matrix multiply-accumulate operations.
*/
#pragma once
#include "cutlass/cutlass.h"
#include "cutlass/array.h"
/////////////////////////////////////////////////////////////////////////////////////////////////
namespace cutlass {
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Array holding planar complex elements
template <typename Element_, int N>
struct ArrayPlanarComplex {
/// Underlying real element
using Element = Element_;
/// Number of logical elements
static size_t const kElements = N;
/// Underlying Fragment of real-valued elemenets
using ArrayReal = Array<Element, N>;
public:
/// Fragment of real-valued elements representing the real part
ArrayReal real;
/// Fragment of real-valued elements representing the imaginary part
ArrayReal imag;
public:
/// Ctor
CUTLASS_HOST_DEVICE
ArrayPlanarComplex() { }
/// Ctor
CUTLASS_HOST_DEVICE
ArrayPlanarComplex(
ArrayReal const &real_,
ArrayReal const &imag_
):
real(real_), imag(imag_) { }
/// Sets the array to zero efficiently
CUTLASS_HOST_DEVICE
void clear() {
real.clear();
imag.clear();
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Helper to deduce template arguments
template <typename Element, int N>
CUTLASS_HOST_DEVICE
ArrayPlanarComplex<Element, N>
make_ArrayPlanarComplex(Array<Element, N> const &real, Array<Element, N> const &imag) {
return ArrayPlanarComplex<Element, N>(real, imag);
}
/////////////////////////////////////////////////////////////////////////////////////////////////
} // namespace cutlass
/////////////////////////////////////////////////////////////////////////////////////////////////