cutlass/cutlass_test/util/timer.h
2017-12-04 21:12:52 -08:00

100 lines
2.6 KiB
C++

/******************************************************************************
* Copyright (c) 2011-2017, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are not permitted.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
******************************************************************************/
#pragma once
/**
* \file
* GPU kernel timer
*/
#include <cuda_runtime.h>
#include <cutlass/util/debug.h>
namespace cutlass {
/******************************************************************************
* gpu_timer
******************************************************************************/
/**
* GPU event-based timer
*/
struct gpu_timer
{
cudaEvent_t _start;
cudaEvent_t _stop;
gpu_timer()
{
CUDA_PERROR_EXIT(cudaEventCreate(&_start));
CUDA_PERROR_EXIT(cudaEventCreate(&_stop));
}
~gpu_timer()
{
CUDA_PERROR_EXIT(cudaEventDestroy(_start));
CUDA_PERROR_EXIT(cudaEventDestroy(_stop));
}
void start()
{
CUDA_PERROR_EXIT(cudaEventRecord(_start, 0));
}
void stop()
{
CUDA_PERROR_EXIT(cudaEventRecord(_stop, 0));
}
float elapsed_millis()
{
float elapsed = 0.0;
CUDA_PERROR_EXIT(cudaEventSynchronize(_stop));
CUDA_PERROR_EXIT(cudaEventElapsedTime(&elapsed, _start, _stop));
return elapsed;
}
};
/******************************************************************************
* sleep_millis
******************************************************************************/
#ifdef _WIN32
#include <windows.h>
void sleep_millis(unsigned milliseconds)
{
Sleep(milliseconds);
}
#else
#include <unistd.h>
void sleep_millis(unsigned milliseconds)
{
usleep(milliseconds * 1000); // takes microseconds
}
#endif
} // namespace cutlass