vllm/vllm/entrypoints/launcher.py
Robert Shaw f7e3b0c5aa
[Bugfix][Frontend] Fix Issues Under High Load With zeromq Frontend (#7394)
Co-authored-by: Nick Hill <nickhill@us.ibm.com>
2024-08-21 13:34:14 -04:00

103 lines
3.8 KiB
Python

import asyncio
import signal
from http import HTTPStatus
from typing import Any
import uvicorn
from fastapi import FastAPI, Response
from vllm import envs
from vllm.engine.async_llm_engine import AsyncEngineDeadError
from vllm.engine.protocol import AsyncEngineClient
from vllm.logger import init_logger
from vllm.utils import find_process_using_port
logger = init_logger(__name__)
async def serve_http(app: FastAPI, engine: AsyncEngineClient,
**uvicorn_kwargs: Any):
logger.info("Available routes are:")
for route in app.routes:
methods = getattr(route, "methods", None)
path = getattr(route, "path", None)
if methods is None or path is None:
continue
logger.info("Route: %s, Methods: %s", path, ', '.join(methods))
# Set concurrency limits in uvicorn if running in multiprocessing mode
# since zmq has maximum socket limit of zmq.constants.SOCKET_LIMIT (65536).
if engine.limit_concurrency is not None:
logger.info(
"Launching Uvicorn with --limit_concurrency %s. To avoid this "
"limit at the expense of performance run with "
"--disable-frontend-multiprocessing", engine.limit_concurrency)
uvicorn_kwargs["limit_concurrency"] = engine.limit_concurrency
config = uvicorn.Config(app, **uvicorn_kwargs)
server = uvicorn.Server(config)
_add_shutdown_handlers(app, server, engine)
loop = asyncio.get_running_loop()
server_task = loop.create_task(server.serve())
def signal_handler() -> None:
# prevents the uvicorn signal handler to exit early
server_task.cancel()
async def dummy_shutdown() -> None:
pass
loop.add_signal_handler(signal.SIGINT, signal_handler)
loop.add_signal_handler(signal.SIGTERM, signal_handler)
try:
await server_task
return dummy_shutdown()
except asyncio.CancelledError:
port = uvicorn_kwargs["port"]
process = find_process_using_port(port)
if process is not None:
logger.debug(
"port %s is used by process %s launched with command:\n%s",
port, process, " ".join(process.cmdline()))
logger.info("Gracefully stopping http server")
return server.shutdown()
def _add_shutdown_handlers(app: FastAPI, server: uvicorn.Server,
engine: AsyncEngineClient) -> None:
"""Adds handlers for fatal errors that should crash the server"""
@app.exception_handler(RuntimeError)
async def runtime_error_handler(_, __):
"""On generic runtime error, check to see if the engine has died.
It probably has, in which case the server will no longer be able to
handle requests. Trigger a graceful shutdown with a SIGTERM."""
if (not envs.VLLM_KEEP_ALIVE_ON_ENGINE_DEATH and engine.errored
and not engine.is_running):
logger.fatal("AsyncLLMEngine has failed, terminating server "
"process")
# See discussions here on shutting down a uvicorn server
# https://github.com/encode/uvicorn/discussions/1103
# In this case we cannot await the server shutdown here because
# this handler must first return to close the connection for
# this request.
server.should_exit = True
return Response(status_code=HTTPStatus.INTERNAL_SERVER_ERROR)
@app.exception_handler(AsyncEngineDeadError)
async def engine_dead_handler(_, __):
"""Kill the server if the async engine is already dead. It will
not handle any further requests."""
if not envs.VLLM_KEEP_ALIVE_ON_ENGINE_DEATH:
logger.fatal("AsyncLLMEngine is already dead, terminating server "
"process")
server.should_exit = True
return Response(status_code=HTTPStatus.INTERNAL_SERVER_ERROR)